About

Rie he/him
Hi! I'm Rie, or "tracefree" on most sites where three letter usernames are already taken. I'm a physicist by training and also have an interest in many aspects of game development: coding in general (and graphics programming in particular), technical art, 3D modeling, and animation. My favorite tools to use are open source ones, such as Godot, Blender, and Bevy. I also dabble in making my own game engine. On this blog I will post development updates on personal projects and technical aricles on various topics.
You can get in touch via Mastodon, Bluesky, or email at riedev at proton dot me.
This blog is powered by scrigen, a small static site generator written in Rust specifically for this website (more info here).